Why Showrunner Neil Druckmann Leaving HBO's 'The Last of Us' Is Amazing News for Game Fans
The Last of Us went through a major creative shakeup behind the scenes, as Neil Druckmann and Hailey Gross both departed the series ahead of Season 3. Normally, this would be cause for alarm, since in addition to creating The Last of Us video games Druckmann served as a co-showrunner on the HBO series, helping translate key moments from the game to the screen. The same could be said for Gross, who helped write The Last of Us Part II — aka the game that shaped the events of The Last of Us Seasons 2-3. It's rare that a game's creator is so involved in the adaptation process, so Druckmann departing HBO's The Last of U seems like it would be a major loss...at first. Instead, it could prove to be a great creative shakeup for the series, and for Druckmann himself.
'The Last of Us' Works Best When It Expands on the Game
One of the reasons The Last of Us hooked fans of the games and newcomers alike is in its dedication to replicating the events of the game, down to key dialogue and sequences. However, the best part of the series is when it expands upon the world of the games, or focuses on characters that aren't Joel (Pedro Pascal) or Ellie (Bella Ramsey). A great example is the stellar Season 1 episode "Long, Long Time", which centers on Bill (Nick Offerman) and Frank (Murray Bartlett) as they form a relationship in the years following the Cordyceps outbreak. Not only is "Long, Long Time" a beautiful examination of how people can find love even in the worst of times, but it shows how the outbreak's affected others. Season 2 repeated this with "Day One", recapping the events that led Isaac (Jeffrey Wright) to join the WLF, while also exploring how the war between the WLF and the Seraphites is slowly taking its toll on all involved.